by [N]Clinch » Sat May 21, 2011 2:42 am
I think there is a serious problem with this mod. BTW it is Beta 2 with Fullins maps. 3 days now and the game is biased 80% towards charge and melee. It really saddens me because my understanding was that melee hardly ever happened.
General Antoine Henri Jomini (1769-1869) served in the French and Russian armies and participated in numerous battles. He wrote that he never saw a bayonet fight in open field between two formed bodies of troops. Jomini: "In fact, in real combats of infantry I have never seen any thing but battalions deployed commencing to fire by company, and finally by file, or else columns marching firmly against the enemy, who either retired without awaiting the columns, or repulsed them before actual collision took place, or themselves moved out to meet the advance. I have seen melees of infantry in defiles and in villages, where the heads of columns came in actual collision and thrust each other with the bayonet; but I never saw such a thing on a regular field of battle."
As I stated before battlefield wounds;
In 1807 during the war between France and Russia and Prussia, chirurg Dominique Jean Larrey studied wounded on one battlefield and found most were caused by artillery and muskets. Only 2 % of all wounds were caused by bayonets.
- 98 % other wounds
- 2 % wounds from bayonets
The damage inflicted during "bayonet assault" was most often executed by bullets. Larrey studied one particularly vicious close combat between the Russians and the French and found:
- 119 (or 96 %) wounds from musketballs
- 5 (or 4 %) wounds from bayonets
Im not trying to be a whiny little bit@# but the current style of this mod does not appease my fantasy of actually partaking in its tactics. If this is the way the mod is, I hope you all enjoy it.